A book & a philosophy for learning

Knowing is only
the beginning.

Give people something worth deciding.
And the room to learn from what happens next.

Enter the Possible connects knowledge with judgment, meaningful action, and the right to rehearse.

Enter the Possible: Learning to Act When the Answer Is Not Given, by Richard P. Mislan, PhD. A lime doorway opens into warm light.
For the moments
without an answer key.
For people who help people learn.ClassroomsProfessional learningLearning design
Four learners examining different pieces of a restaurant scenario together.A shared situation. Different perspectives. A decision to make.

The idea at the heart of ETP

The right
to rehearse.

Before we ask people to carry responsibility, we can give them supported opportunities to practice it.

That means more than knowing the material. It means noticing what matters, listening to another perspective, making a choice, and returning to it when the situation changes.

A fictional situation can make room for real reasoning.

Step into the opening scene

Don’t just read about the possible. Enter it.

The promotion
worked.
Now what?

Step into a busy restaurant. Listen to different perspectives. Make a decision, meet its consequences, and try another approach.

Enter the restaurant

Three decisions. A world that remembers. Room to rewind.

A busy restaurant with different people seeing different parts of the situation.A playable, fictional scene6:00 p.m.
24 orders. One very popular promotion.

Four lenses. More possibilities.

Give knowledge
a place to work.

Explore, Exchange, Express, and Experience help us design learning with something at stake. Use them together, return to them, and let one deepen another.

Two learners comparing costs and a restaurant floor plan.

Notice what matters.

Investigate the evidence, identify what is missing, and examine the assumptions shaping the situation.

“What do we know—and what are we taking for granted?”

Design lenses, not a fixed sequence. Building on Idit Harel’s Three X’s, with Experience as the extension developed in this book. Explore the influences ↗

Inside the book

From one decision
to a world
that remembers.

Twelve chapters move from a philosophy of rehearsal to practical choices about experiences, assessment, artificial characters, and a curriculum that adds up.

Read a sample
12

chapters of ideas
you can put to work

01

The Right to Rehearse

What should people have the chance to practice before we expect them to carry responsibility? Begin with supported opportunities to notice, decide, and reconsider.

From Enter the Possible
Four learners discussing illustrated restaurant plans around a table.
02

Knowing Is Only the Beginning

Knowledge needs a place to work. Connect what learners understand with the situations in which they will have to use it.

From Enter the Possible
Two learners comparing costs and a restaurant floor plan.
03

Something Worth Deciding

Design a decision with competing needs, incomplete information, and consequences that make the reasoning worth examining.

From Enter the Possible
Learners considering a shared decision.
04

Explore, Exchange, Express, Experience

Four design lenses for investigation, perspective, visible thinking, and encounters with what happens next.

From Enter the Possible
Four adults explaining and revising a plan using illustrated cards.
05

Everyone Has a Different Window

Give different people different information. Let learners discover how another perspective changes what a situation seems to require.

From Enter the Possible
Restaurant staff and customers seeing the same busy service from different positions.
06

A World That Remembers

Let decisions carry forward. Revisit earlier commitments and discover what changes when the next activity inherits a history.

From Enter the Possible
A group revisiting earlier drawings and decisions.
07

Safe Enough to Try, Serious Enough to Matter

Build conditions for supported risk, purposeful participation, and reflection without making failure a spectacle.

From Enter the Possible
An educator supporting a small group as they work through a plan.
08

The Teacher as Experience Designer

Shape the situation, choose the constraints, notice what learners need, and make room for instruction at the moment it matters.

From Enter the Possible
An educator arranging materials and planning a learning experience.
09

Artificial Characters, Human Judgment

Consider how artificial characters can support an encounter while educators retain responsibility for the learning design and its limits.

From Enter the Possible
A learner interacting with an artificial character.
10

What Counts as Learning?

Look beyond participation. Examine the evidence learners use, the reasons they give, and what they can reconsider.

From Enter the Possible
Learners reviewing evidence of their work.
11

Begin with Fifteen Minutes

Start with one manageable decision. Try an equipment-desk activity that turns a stock record into a question about responsible promises.

Try the activity
An equipment desk and learners examining a request.
12

A Curriculum That Adds Up

Connect experiences across courses so that knowledge, decisions, and responsibility have somewhere to accumulate.

From Enter the Possible
Learners connecting plans around a model of a city.
Knowledge deserves careful teaching.
Its use deserves careful teaching too.

Richard P. Mislan, PhD — Enter the Possible

Small enough to start

Begin with
fifteen minutes.

You don’t need an entire simulated world to begin. One request, two possible responses, and a change in the evidence can make a decision worth examining.

One everyday dilemmaRoom to reconsider
Try the equipment-desk activity

Adapted from Chapter Eleven. Try it yourself or with a partner.

An equipment desk with headphones and recorders, alongside two learners reviewing a request.THE REQUEST“Can I collect the recorder this afternoon?”

Meet the author

Richard P.
Mislan, PhD.

Educator & technologist

“What should people have the chance to practice before we expect them to carry responsibility?”

Richard P. Mislan is an educator and technologist who has taught at Rochester Institute of Technology and Purdue University. His work spans systems analysis, business creation, digital forensics, and immersive cybersecurity training.

Enter the Possible brings those interests together around supported opportunities to practice judgment—and the role educators can play in designing them.

Enter the Possible book cover.

Your next chapter begins here

Enter the Possible

Learning to Act When the Answer Is Not Given

A practical philosophy for educators, trainers, and learning designers who want to connect what people know with what they can do.

See the available editions and current pricing on Amazon.